DynOne Changelog

On this page, we’ll show you all the new features of DynOne, as well as known plugin issues and specific hosts issues.

Release Notes
Version 2.0 – 27/06/2018
– added Low Latency crossover filters
– added crossover frequency labels
– added Bypass button
– added Undo/Redo buttons
– added AB comparison
– added Preset management and presets
– added subgroup linking
– added Settings tab
– added Band Auto Gain on/off switch
– added K-weighted loudness meters for IN and OUT
– added Delta meter under OUT meter (cmd-click)
– added relative drag to faders
– added tab-follows-fader function
– improved Info Menu
– improved authentication window
– improved GUI and graphics overall
– improved several parts of processing code
– improved shift-click area to solo band faders
– improved visual feedback when a fader is in solo mode
– improved peak hold time, now 4 seconds
– improved Ratio slider
– improved VST3 category, now Dynamics
– improved Trial experience
– fixed a graphics glitch when a track gets deleted while 2 DynOne GUI’s are open
– fixed an issue with exporting unused midi parameters
– fixed VST3TestHost crashes
– fixed a buffer glitch in Garageband and Logic Pro X
– fixed a crash bug in Cubase
– fixed a file delete-copy issue in the installer
– fixed silence glitches in Sequoia, Samplitude and Wavelab rendering

Version 1.10 – 05/01/2018
– added: solo individual bands with Shift-Click
– improved: various GUI elements
– improved: color of text edit fields
– improved: remove checkbox option for Runtime installers
– fixed: missing copy actions for Windows Trial installer
– fixed: OSX deployment target version issue
– fixed: caching of initial counterpart value when faders move opposite
– fixed: dry/wet sync issue for 192kHz
– fixed: crash issue in Sequoia on Windows 8.1/ Mac Pro setups

Version 1.8 – 04/06/2017
– improved: threading implementation to optimise cpu load
– improved: snap area of IN-OUT faders
– fixed: bypass button bug in Studio One

Version 1.6 – 16/04/2017
– added: better visual cue for linked faders
– added: update notification icon
– added: shift-click moves IN-OUT faders in opposite direction
– improved: overall CPU load and threading model
– improved: component selection in installers
– improved: channel link disabled for multi-mono instances
– fixed: license UI overlay image size
– fixed: missing hide button in license pane
– fixed: alt-click fader to 0 dB in Pro Tools

Version 1.4 – 08/03/2017
– added: available update notification
– improved: UI size for low-res screens
– improved: installer by removing dependency on VC++ redistributables
– improved: CPU load for higher sample rates
– fixed: support for SADiE
– fixed: glitch when putting plugin in bypass
– fixed: metering flickers when toggling between instances of DynOne
– fixed: metering refresh after playback stops
– fixed: wrong path in AAX removal script

Version 1.2 – 24/01/2017
– improved: skew of ratio/attack/release slider for more precision at low values
– fixed: CPU load spikes for high crest values
– fixed: issue for extreme min/max settings
– fixed: license folder permissions issue
– fixed: detection slider bug
– fixed: a few minor UI issues

Version 1.0 – 12/01/2017
– first public release

Known plugin issues
These are issues that have been reported already and will be fixed in future versions.
– Controls tab does not expand in iZotope Ozone 8 standalone (DYNONE-217)
– UQ/LL latency in Pro Tools does not change after stop/start when toggle happens during playback (DYNONE-275)
– Small glitch in LL mode in beginning of exported audio in Wavelab/Sequoia/Samplitude (DYNONE-276)
– Distorted sound in LL mode in FL Studio (DYNONE-283)

Host specific issues
These are issues not specifically related to DynOne but to how the DAW is handling our plugin.
When I write automation in Logic Pro X, the plugin goes mute.
Preferences > Advanced > Advanced Editing
Preferences > Audio > General > Sample Accurate Automation > “Volume, Pan, Sends”

Latency compensation is not updated during playback when I switch to LL mode in Logic Pro X.
Logic Pro X does not support real-time latency compensation changes, the only way around this is by stopping and starting playback again. That way the latency compensation will update correctly.

Playback stops when I switch to LL mode in Cubase.
Cubase does not support real-time latency compensation changes, it will always automatically stop playback when a plugin is changing its reported latency.

Playback in Studio One is stuttering.
Stuttering audio is mostly related to CPU load and buffer settings. Solutions and results are dependent on hardware and audio driver combinations. In most cases it helps to increase the processing buffer size.
Preferences > Audio Device > Device Block Size : try setting a higher block size
Preferences > Processing > Dropout Protection : try a lower setting here

Playback in FL Studio is stuttering
Stuttering audio is mostly related to CPU load and buffer settings. Solutions and results are dependent on hardware and audio driver combinations. In most cases it helps to increase the processing buffer size.
Options > Audio settings > Audio > Buffer length : try setting a higher buffer size

Playback in Pro Tools is stuttering
Stuttering audio is mostly related to CPU load and buffer settings. Solutions and results are dependent on hardware and audio driver combinations. In most cases it helps to increase the processing buffer size.
Setup > Playback Engine > H/W Buffer Size : try setting a higher buffer size